WWF WrestleMania 2000 - Nintendo 64
Created Wrestler HTML Template Chart v3.0
Standard Layout by "The IceMaster" Frank James Chan
Based on Original Design by The Mysterious Kagura, used with permission.
Copyright ©1999 The IceMaster Network - Wrestling Video Games. All Rights Reserved.


Template Last Revised on Thursday, December 16, 1999 14:45

Wrestler Name: ?
Organization: ?
Created By ?

Profile/Music 1 | Appearance Edit 1
Profile/Music 2 | Appearance Edit 2
Profile/Music 3 | Appearance Edit 3
Profile/Music 4 | Appearance Edit 4

Moves | Fighting Style

Using Templates with Multiple Costumes

A total of four costumes can be saved per wrestler in Edit mode. For each costume, you can change the Name and Short Name fields (under the "Profile/Music" screen) and everything in the "Appearance Edit" submenus -- the four costumes share the Height, Weight, Music, and Video settings under "Profile/Music" as well as everything chosen in "Moves" and "Fighting Style".

Once you have loaded a wrestler in the Edit mode, a number should appear to the left of his name at the top of the screen. Press C-Left or C-Right to scroll through the costumes (a blue "1", red "2", green "3", or yellow "4" signifying which costume is currently chosen).

When you're finished filling out all the submenus (including "Moves" and "Fighting Style") with costume 1 selected, you will be asked whether to clone these settings for costumes 2 to 4 ("P2-P4"). It would be wise to do this first, then go back afterwards and just make any necessary changes to the "Profile/Music" and "Appearance Edit" submenus for costumes 2 to 4 afterwards as indicated by the template.

For templates that only contain one costume for an edit wrestler, choose Yes to clone for P2-P4 when you're finished, so that all four costumes will be identical (as opposed to leaving costumes 2 to 4 as "ORIGINAL A" or whichever slot you used).


Profile/Music 1

Name  
Short Name  
Height  
Weight  
   
Music  
Video  

Return to Top Menu Selection


Profile/Music 2

Name  
Short Name  

Return to Top Menu Selection


Profile/Music 3

Name  
Short Name  

Return to Top Menu Selection


Profile/Music 4

Name  
Short Name  

Return to Top Menu Selection


Appearance Edit 1

ATTIRE Color 1
If Applicable
Color 2
If Applicable
Body Size      
Ring Attire      
Tattoo      
Upper Body      
Entrance Attire      
Weapons/Props      

 

HEAD Color 1
If Applicable
Color 2
If Applicable
Head      
Face      
Hair 1      
Hair 2      
Facial Hair      
Masks/etc      

 

EQUIPMENT Color 1
If Applicable
Color 2
If Applicable
Gloves      
Wrist Band      
Elbow Pad L      
Elbow Pad R      
Knee Pad L      
Knee Pad R      
Feet      

Return to Top Menu Selection


Appearance Edit 2

ATTIRE Color 1
If Applicable
Color 2
If Applicable
Body Size      
Ring Attire      
Tattoo      
Upper Body      
Entrance Attire      
Weapons/Props      

 

HEAD Color 1
If Applicable
Color 2
If Applicable
Head      
Face      
Hair 1      
Hair 2      
Facial Hair      
Masks/etc      

 

EQUIPMENT Color 1
If Applicable
Color 2
If Applicable
Gloves      
Wrist Band      
Elbow Pad L      
Elbow Pad R      
Knee Pad L      
Knee Pad R      
Feet      

Return to Top Menu Selection


Appearance Edit 3

ATTIRE Color 1
If Applicable
Color 2
If Applicable
Body Size      
Ring Attire      
Tattoo      
Upper Body      
Entrance Attire      
Weapons/Props      

 

HEAD Color 1
If Applicable
Color 2
If Applicable
Head      
Face      
Hair 1      
Hair 2      
Facial Hair      
Masks/etc      

 

EQUIPMENT Color 1
If Applicable
Color 2
If Applicable
Gloves      
Wrist Band      
Elbow Pad L      
Elbow Pad R      
Knee Pad L      
Knee Pad R      
Feet      

Return to Top Menu Selection


Appearance Edit 4

ATTIRE Color 1
If Applicable
Color 2
If Applicable
Body Size      
Ring Attire      
Tattoo      
Upper Body      
Entrance Attire      
Weapons/Props      

 

HEAD Color 1
If Applicable
Color 2
If Applicable
Head      
Face      
Hair 1      
Hair 2      
Facial Hair      
Masks/etc      

 

EQUIPMENT Color 1
If Applicable
Color 2
If Applicable
Gloves      
Wrist Band      
Elbow Pad L      
Elbow Pad R      
Knee Pad L      
Knee Pad R      
Feet      

Return to Top Menu Selection


Moves
Note: The first selection on the main moves menu ("Technique") and every sub-menu under this section just lists all categories under that section. For example, going to "Striking" and choosing "Striking Moves" will bring up the menu for all striking moves you can choose for. If you do this, you will NOT need to choose the moves for "Weak Attack", "Strong Attack", "Running Attack" and so on, afterwards. Stolen moves are the moves that the wrestlers opponent would do when stealing his (ie. opponent uses Front Strong Grapple A+B during SPECIAL would steal the wrestler's "Front Stolen Move" under Grappling\Front Grapple).

STRIKING

Category

Specific Category

Move

Weak Attack Weak Arm Striking[B]  
  Weak Arm Striking[B + dpad]  
  Weak Leg Striking[B]  
  Weak Leg Striking[B + dpad]  
Strong Attack Strong Attack[B]  
  Strong Attack[B+dpad]  
  Strong Attack[A+B]  
Running Attack Weak Running Attack[C-down]+[B]  
  Weak Running Attack[C-down]+[A+B]  
  Strong Running Attack[C-down + dpad]+[B]  
  Strong Running Attack[C-down + dpad]+[A+B]  
Turnbuckle Attack Turnbuckle Attack[B]  
  Turnbuckle Attack[B + dpad]  
  Running Turnbuckle Attack[C-down]+[B]  
  Running Turnbuckle Attack[C-down]+[A+B]  
  Irish Whip to Corner Counter  
  Tree of Woe Attack[B]  
  Tree of Woe Attack[B + dpad]  
  Running Tree of Woe Attack  
Apron Attack Apron Kick to Inside  
  Apron Kick to Outside  
Irish Whip Attack Running Opponent Attack  
Recovering Attack Ducking Attack  
Counter Attack Block and Counter Punch  
  Special Block and Counter Punch  
  Block and Counter Kick[A]  
  Block and Counter Kick[B]  
  Special Block and Counter Kick  

 

GRAPPLING

Category

Specific Category

Move

Front Grapple Front Weak Grapple[A]  
  Front Weak Grapple[A + dpad Left or Right]  
  Front Weak Grapple[A + dpad Up]  
  Front Weak Grapple[A + dpad Down]  
  Front Weak Grapple[B]  
  Front Weak Grapple[B + dpad Left or Right]  
  Front Weak Grapple[B + dpad Up]  
  Front Weak Grapple[B + dpad Down]  
  Front Strong Grapple[A]  
  Front Strong Grapple[A + dpad Left or Right]  
  Front Strong Grapple[A + dpad Up]  
  Front Strong Grapple[A + dpad Down]  
  Front Strong Grapple[B]  
  Front Strong Grapple[B + dpad Left or Right]  
  Front Strong Grapple[B + dpad Up]  
  Front Strong Grapple[B + dpad Down]  
  Front Special Move[Analog Stick]  
  Front Stolen Move[A+B]  
Back Grapple Back Weak Grapple[A]  
  Back Weak Grapple[A + dpad Left or Right]  
  Back Weak Grapple[B]  
  Back Weak Grapple[B + dpad Left or Right]  
  Back Strong Grapple[A]  
  Back Strong Grapple[A + dpad Left or Right]  
  Back Strong Grapple[B]  
  Back Strong Grapple[B + dpad Left or Right]  
  Back Special Move[Analog Stick]  
  Back Stolen Move[A+B]  
Counter Grapple Back Weak Grapple Counter  
  Back Strong Grapple Counter  
Irish Whip Grapple Irish Whip Weak Grapple[A]  
  Irish Whip Weak Grapple[A + dpad]  
  Irish Whip Strong Grapple[A]  
  Irish Whip Strong Grapple[A + dpad]  
  Irish Whip Special Grapple[Analog Stick]  
Turnbuckle Grapple Front Weak Turnbuckle Grapple[A]  
  Front Weak Turnbuckle Grapple[B]  
  Front Strong Turnbuckle Grapple[A]  
  Front Strong Turnbuckle Grapple[B]  
  Front Special Turnbuckle Grapple[Analog Stick]  
  Stolen Turnbuckle Grapple[A+B]  
  Back Weak Turnbuckle Grapple[A]  
  Back Weak Turnbuckle Grapple[B]  
  Back Strong Turnbuckle Grapple[A]  
  Back Strong Turnbuckle Grapple[B]  
  Back Special Turnbuckle Grapple[Analog Stick]  
  Stolen Back Turnbuckle Grapple[A+B]  
  Front Top of Turnbuckle Counter Grapple  
Apron Grapple Weak Grapple to Apron  
  Strong Grapple to Apron  
  Special Grapple to Apron  
  Counter Grapple to Apron  
  Weak Grapple from Apron  
  Strong Grapple from Apron  
  Special Grapple from Apron  
  Counter Grapple from Apron  
Double Team Moves Double Team Front Grapple  
  Double Team Back Grapple  
  Double Team Sandwich Grapple  
  Counter Double Team Attack  

 

GROUND GRAPPLING

Category

Specific Category

Move

Submission Upper Body Submission Facing Up  
  Upper Body Submission Facing Down  
  Lower Body Submission Facing Up  
  Lower Body Submission Facing Down  
  Upper Body Submission Sitting Up  
  Upper Body Submission Sitting Down  
Ground Attack Ground Attack Facing Up  
  Ground Attack Facing Down  
  Running Ground Attack Facing Up  
  Running Ground Attack Facing Down  
  Ground Attack Sitting Up  
  Ground Attack Sitting Down  
  Running Ground Attack Sitting Up  
  Running Ground Attack Sitting Down  

 

HIGH FLYING

Category

Specific Category

Move

From Turnbuckle 1 Flying Attack with Standing Opponent  
  Special Flying Attack with Standing Opponent  
  Flying Attack with Standing Opponent to Outside  
From Turnbuckle 2 Flying Attack with Laying Opponent  
  Special Flying Attack with Laying Opponent  
  Flying Attack with Laying Opponent Outside  
To Outside of The Ring Running Diving Attack to Outside[A]  
  Running Diving Attack to Outside[A + dpad]  
  Running Diving Taunt  
  Flying Attack to Outside  
  Flying Attack to Inside at Rope  
  Flying Attack to Inside at Turnbuckle  
  Flying Attack from Apron to Outside  
  Running Flying Attack from Apron to Outside  
Flying Body Attack Flying Attack from Apron to Ring Standing Opponent  
  Flying Attack from Apron to Ring Laying Opponent  
  Special Flying Attack from Apron to Ring Standing Opponent  
Rebound Flying Body Attack Rebound Flying Attack  

 

TAUNT

Specific Category

Taunt

Entry Way Taunt  
Walk Taunt  
In the Ring Taunt  
Taunt 1[Analog Stick Up]  
Taunt 2[Analog Stick L]  
Taunt 3[Analog Stick R]  
Special Taunt  
Ducking Taunt  
Corner Taunt  
Turnbuckle Taunt  
Apron Taunt  
Celebration Taunt  
Evasion  

Return to Top Menu Selection


Fighting Style

Stance   Weight Class  
Speed   Counter/Reversals  
Submission Skills   Ring Entry  
Recovery Rate   Bleeding  
Reaction to blood   Endurance  
Turnbuckle Climbing   Jumping Distance  
Weapons use   Specific Weapon  

 

Offensive
Strength

Defensive
Strength

Head   Head  
Body   Body  
Arms   Arms  
Legs   Legs  
Flying Attack   Flying Attack  

 

Ally/Enemy
Rival Superstar 1  
Rival Superstar 2  
Rival Superstar 3  
   
Accompanied By...  

Fill in the Ally/Enemy screen as you see fit.
You can only choose a wrestler for one of these positions if he has already been made. For example, if you're making this wrestler before his partner, simply complete this one first with "Accompanied By..." left as "None" on your cartridge, then once you have finished making his partner, load him again to choose his partner to accompany him to the ring.
Return to Top Menu Selection


Template Page Design & Layout Copyright ©1999 The IceMaster Network.
World Wrestling Federation and WrestleMania Copyright ©1999 Titan Sports, Inc.
THQ is a trademark of THQ Inc. ©1999 THQ/JAKKS Pacific LLC.
Any other names and images found on this template page are trademarks of their respective owners.
All rights reserved.