WWF WrestleMania 2000 - Nintendo 64
Created Wrestler HTML Template Chart v3.0
Standard Layout by "The IceMaster" Frank James Chan
Based on Original Design by The Mysterious Kagura, used with permission.
Copyright ©1999 The IceMaster Network - Wrestling Video Games. All Rights Reserved.

Template Last Revised on Tuesday, January 4, 2000 12:23

Wrestler Name: Marcus Lord
Organization: GCW
Created By Tom Edwards

Profile/Music 1 | Appearance Edit 1
Profile/Music 2 | Appearance Edit 2
Profile/Music 3 | Appearance Edit 3
Profile/Music 4 | Appearance Edit 4

Moves | Fighting Style

Using Templates with Multiple Costumes

A total of four costumes can be saved per wrestler in Edit mode. For each costume, you can change the Name and Short Name fields (under the "Profile/Music" screen) and everything in the "Appearance Edit" submenus -- the four costumes share the Height, Weight, Music, and Video settings under "Profile/Music" as well as everything chosen in "Moves" and "Fighting Style".

Once you have loaded a wrestler in the Edit mode, a number should appear to the left of his name at the top of the screen. Press C-Left or C-Right to scroll through the costumes (a blue "1", red "2", green "3", or yellow "4" signifying which costume is currently chosen).

When you're finished filling out all the submenus (including "Moves" and "Fighting Style") with costume 1 selected, you will be asked whether to clone these settings for costumes 2 to 4 ("P2-P4"). It would be wise to do this first, then go back afterwards and just make any necessary changes to the "Profile/Music" and "Appearance Edit" submenus for costumes 2 to 4 afterwards as indicated by the template.

For templates that only contain one costume for an edit wrestler, choose Yes to clone for P2-P4 when you're finished, so that all four costumes will be identical (as opposed to leaving costumes 2 to 4 as "ORIGINAL A" or whichever slot you used).


Profile/Music 1

Name  MARCUS LORD
Short Name  MARCUS
Height  6'1"
Weight  314lbs
   
Music  HHH
Video  None
Return to Top Menu Selection

Profile/Music 2

Name  MARCUS LORD
Short Name  MARCUS
Return to Top Menu Selection

Profile/Music 3

Name  MARCUS LORD
Short Name  MARCUS
Return to Top Menu Selection

Profile/Music 4

Name  MARCUS LORD
Short Name  MARCUS
Return to Top Menu Selection

Appearance Edit 1

ATTIRE Color 1
If Applicable
Color 2
If Applicable
Body Size  3   
Ring Attire  0    
Tattoo  11     
Upper Body  0    
Entrance Attire  0    
Weapons/Props  0    
HEAD Color 1
If Applicable
Color 2
If Applicable
Head  0   
Face  10     
Hair 1  6  
Hair 2  2  
Facial Hair  25    
Masks/etc  0    
EQUIPMENT Color 1
If Applicable
Color 2
If Applicable
Gloves  6
Wrist Band  0    
Elbow Pad L  0    
Elbow Pad R  2  
Knee Pad L  3  
Knee Pad R  2  
Feet  1
Return to Top Menu Selection

Appearance Edit 2

ATTIRE Color 1
If Applicable
Color 2
If Applicable
Body Size  3   
Ring Attire  0    
Tattoo  11     
Upper Body  18  
Entrance Attire  6    
Weapons/Props  0    
HEAD Color 1
If Applicable
Color 2
If Applicable
Head  0   
Face  10     
Hair 1  6  
Hair 2  2  
Facial Hair  25    
Masks/etc  0    
EQUIPMENT Color 1
If Applicable
Color 2
If Applicable
Gloves  6
Wrist Band  0    
Elbow Pad L  0    
Elbow Pad R  2  
Knee Pad L  3  
Knee Pad R  2  
Feet  1
Return to Top Menu Selection

Appearance Edit 3

ATTIRE Color 1
If Applicable
Color 2
If Applicable
Body Size  3   
Ring Attire  2    
Tattoo  11     
Upper Body  22  
Entrance Attire  0    
Weapons/Props  0    
HEAD Color 1
If Applicable
Color 2
If Applicable
Head  0   
Face  10     
Hair 1  6  
Hair 2  2  
Facial Hair  25    
Masks/etc  0    
EQUIPMENT Color 1
If Applicable
Color 2
If Applicable
Gloves  6
Wrist Band  0    
Elbow Pad L  0    
Elbow Pad R  2  
Knee Pad L  0    
Knee Pad R  0    
Feet  2  
Return to Top Menu Selection

Appearance Edit 4

ATTIRE Color 1
If Applicable
Color 2
If Applicable
Body Size  3   
Ring Attire  2    
Tattoo  11     
Upper Body  0    
Entrance Attire  0    
Weapons/Props  0    
HEAD Color 1
If Applicable
Color 2
If Applicable
Head  0   
Face  10     
Hair 1  6  
Hair 2  2  
Facial Hair  25    
Masks/etc  0    
EQUIPMENT Color 1
If Applicable
Color 2
If Applicable
Gloves  6
Wrist Band  0    
Elbow Pad L  0    
Elbow Pad R  2  
Knee Pad L  0    
Knee Pad R  0    
Feet  2  
Return to Top Menu Selection

Moves
Note: The first selection on the main moves menu ("Technique") and every sub-menu under this section just lists all categories under that section. For example, going to "Striking" and choosing "Striking Moves" will bring up the menu for all striking moves you can choose for. If you do this, you will NOT need to choose the moves for "Weak Attack", "Strong Attack", "Running Attack" and so on, afterwards. Stolen moves are the moves that the wrestlers opponent would do when stealing his (ie. opponent uses Front Strong Grapple A+B during SPECIAL would steal the wrestler's "Front Stolen Move" under Grappling\Front Grapple).
NOTE: Moves marked with an asterick (*) are considered "favorite" moves

STRIKING
Category
Specific Category
Move
Weak Attack Weak Arm Striking[B]  8
  Weak Arm Striking[B + dpad]  13
  Weak Leg Striking[B]  1
  Weak Leg Striking[B + dpad]  5
Strong Attack Strong Attack[B]  19
  Strong Attack[B+dpad]  24
  Strong Attack[A+B]  45
Running Attack Weak Running Attack[C-down]+[B]  5
  Weak Running Attack[C-down]+[A+B]  5
  Strong Running Attack[C-down + dpad]+[B]  24*
  Strong Running Attack[C-down + dpad]+[A+B]  24
Turnbuckle Attack Turnbuckle Attack[B]  6
  Turnbuckle Attack[B + dpad]  2
  Running Turnbuckle Attack[C-down]+[B]  12
  Running Turnbuckle Attack[C-down]+[A+B]  12
  Irish Whip to Corner Counter  1
  Tree of Woe Attack[B]  4
  Tree of Woe Attack[B + dpad]  4
  Running Tree of Woe Attack  36
Apron Attack Apron Kick to Inside  1
  Apron Kick to Outside  1
Irish Whip Attack Running Opponent Attack  6
Recovering Attack Ducking Attack  7
Counter Attack Block and Counter Punch  9
  Special Block and Counter Punch  12
  Block and Counter Kick[A]  15
  Block and Counter Kick[B]  13
  Special Block and Counter Kick  9
GRAPPLING
Category
Specific Category
Move
Front Grapple Front Weak Grapple[A]  16
  Front Weak Grapple[A + dpad Left or Right]  30
  Front Weak Grapple[A + dpad Up]  22
  Front Weak Grapple[A + dpad Down]  6
  Front Weak Grapple[B]  97
  Front Weak Grapple[B + dpad Left or Right]  110*
  Front Weak Grapple[B + dpad Up]  39
  Front Weak Grapple[B + dpad Down]  27
  Front Strong Grapple[A]  29
  Front Strong Grapple[A + dpad Left or Right]  78
  Front Strong Grapple[A + dpad Up]  112
  Front Strong Grapple[A + dpad Down]  102
  Front Strong Grapple[B]  19
  Front Strong Grapple[B + dpad Left or Right]  91
  Front Strong Grapple[B + dpad Up]  12
  Front Strong Grapple[B + dpad Down]  50
  Front Special Move[Analog Stick]  55 (LordBomb)
  Front Stolen Move[A+B]  55
Back Grapple Back Weak Grapple[A]  9
  Back Weak Grapple[A + dpad Left or Right]  16
  Back Weak Grapple[B]  3
  Back Weak Grapple[B + dpad Left or Right]  12
  Back Strong Grapple[A]  10
  Back Strong Grapple[A + dpad Left or Right]  17
  Back Strong Grapple[B]  4
  Back Strong Grapple[B + dpad Left or Right]  3
  Back Special Move[Analog Stick]  10* (LordDriver) 
  Back Stolen Move[A+B]  10
Counter Grapple Back Weak Grapple Counter  3
  Back Strong Grapple Counter  11
Irish Whip Grapple Irish Whip Weak Grapple[A]  5
  Irish Whip Weak Grapple[A + dpad]  27
  Irish Whip Strong Grapple[A]  6
  Irish Whip Strong Grapple[A + dpad]  28
  Irish Whip Special Grapple[Analog Stick]  3
Turnbuckle Grapple Front Weak Turnbuckle Grapple[A]  1
  Front Weak Turnbuckle Grapple[B]  9
  Front Strong Turnbuckle Grapple[A]  11
  Front Strong Turnbuckle Grapple[B]  11
  Front Special Turnbuckle Grapple[Analog Stick]  8
  Stolen Turnbuckle Grapple[A+B]  8
  Back Weak Turnbuckle Grapple[A]  1
  Back Weak Turnbuckle Grapple[B]  1
  Back Strong Turnbuckle Grapple[A]  2
  Back Strong Turnbuckle Grapple[B]  2
  Back Special Turnbuckle Grapple[Analog Stick]  4
  Stolen Back Turnbuckle Grapple[A+B]  4
  Front Top of Turnbuckle Counter Grapple  2
Apron Grapple Weak Grapple to Apron  1
  Strong Grapple to Apron  2
  Special Grapple to Apron  2
  Counter Grapple to Apron  2
  Weak Grapple from Apron  2
  Strong Grapple from Apron  4
  Special Grapple from Apron  2
  Counter Grapple from Apron  1
Double Team Moves Double Team Front Grapple  4
  Double Team Back Grapple  1
  Double Team Sandwich Grapple  2
  Counter Double Team Attack  1
GROUND GRAPPLING
Category
Specific Category
Move
Submission Upper Body Submission Facing Up  4
  Upper Body Submission Facing Down  1
  Lower Body Submission Facing Up  5
  Lower Body Submission Facing Down  6
  Upper Body Submission Sitting Up  4
  Upper Body Submission Sitting Down  1
Ground Attack Ground Attack Facing Up  10
  Ground Attack Facing Down  1
  Running Ground Attack Facing Up  2
  Running Ground Attack Facing Down  5
  Ground Attack Sitting Up  14
  Ground Attack Sitting Down  14
  Running Ground Attack Sitting Up  2
  Running Ground Attack Sitting Down  5
HIGH FLYING
Category
Specific Category
Move
From Turnbuckle 1 Flying Attack with Standing Opponent  4
  Special Flying Attack with Standing Opponent  15
  Flying Attack with Standing Opponent to Outside  4
From Turnbuckle 2 Flying Attack with Laying Opponent  1
  Special Flying Attack with Laying Opponent  11*
  Flying Attack with Laying Opponent Outside  0
To Outside of The Ring Running Diving Attack to Outside[A]  5
  Running Diving Attack to Outside[A + dpad]  3
  Running Diving Taunt  0
  Flying Attack to Outside  2
  Flying Attack to Inside at Rope  0
  Flying Attack to Inside at Turnbuckle  0
  Flying Attack from Apron to Outside  0
  Running Flying Attack from Apron to Outside  0
Flying Body Attack Flying Attack from Apron to Ring Standing Opponent  0
  Flying Attack from Apron to Ring Laying Opponent  0
  Special Flying Attack from Apron to Ring Standing Opponent  0
Rebound Flying Body Attack Rebound Flying Attack  0
TAUNT
Specific Category
Taunt
Entry Way Taunt  37
Walk Taunt  8
In the Ring Taunt  1
Taunt 1[Analog Stick Up]  124
Taunt 2[Analog Stick L]  167
Taunt 3[Analog Stick R]  167
Special Taunt  174
Ducking Taunt  18
Corner Taunt  16
Turnbuckle Taunt  9
Apron Taunt  11
Celebration Taunt  124
Evasion  1
Return to Top Menu Selection

Fighting Style

Stance  Normal  Weight Class  Heavy 
Speed  Normal Counter/Reversals  Heavy
Submission Skills  Normal Ring Entry  Normal 
Recovery Rate  Normal Bleeding  Normal
Reaction to blood  Agression  Endurance  Normal
Turnbuckle Climbing  Climbing Jumping Distance  Short
Weapons use  Normal Specific Weapon  None
Offensive
Strength
Defensive
Strength
Head  3 Head  3
Body  4 Body  4
Arms  4 Arms  4
Legs  3 Legs  3
Flying Attack  1 Flying Attack  1
Ally/Enemy
Rival Superstar 1  
Rival Superstar 2  
Rival Superstar 3  
   
Accompanied By...  
Fill in the Ally/Enemy screen as you see fit.
You can only choose a wrestler for one of these positions if he has already been made. For example, if you're making this wrestler before his partner, simply complete this one first with "Accompanied By..." left as "None" on your cartridge, then once you have finished making his partner, load him again to choose his partner to accompany him to the ring.
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Template Page Design & Layout Copyright ©1999 The IceMaster Network.
World Wrestling Federation and WrestleMania Copyright ©1999 Titan Sports, Inc.
THQ is a trademark of THQ Inc. ©1999 THQ/JAKKS Pacific LLC.
Any other names and images found on this template page are trademarks of their respective owners.
All rights reserved.